Jingkui Gao
What I want to do
My research agenda is situated at the intersection of computational design, children, and human wellness/education. I approach this area in two ways:
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For neurodiverse or underserved communities, I utilize digital fabrication and child-machine interaction technologies to address specific challenges they face in the real world, developing prototypes for assistive or therapeutic technologies.
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Exploring the potential applications of emerging technologies in the computing field—such as AR, VR, user-centered AI, and digital fabrication—in children's Learning processes.
To ensure my designs are sensitive to the needs of children, with the ultimate goal of achieving real-world application, I employ user-centered participatory design methods and conduct in-depth field studies to evaluate the user experience and impact of my designs. My work aims to create an equal, inclusive, and child-centered user experience through thoughtful design.