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Assisted Child-centered therapy Space For Autism

Other team mumber(s): Xiaodong Li, Lijiu Hung

Computational design and fabrication have opened new avenues for creativity and sensory exploration, particularly for autistic children, who often face sensory processing challenges. A suitable sensory environment can aid in regulating stress, improving focus on learning activities, and enhancing social engagement. This study, inspired by Temple Grandin’s “Hug Machine,” aims to develop a therapeutic play space prototype that incorporates elements of play therapy. This prototype features dynamic movement pathways and a responsive system that offers varying levels of pressure through a hybrid textile material.
In this design, the comforting "hug" sensations are created not by a mechanical device, but through thoughtfully integrated CNC-knitted textiles. The tunnel spaces in the play area, some lined with an interactive pneumatic system, allow users to intuitively engage with different modes of pressure based on their play experiences, resulting in a range of deep pressure sensations. The objective is to encourage users to actively seek a mixed sensory experience that provides enhanced feedback, particularly for children who are either over- or under-responsive to sensory inputs.
This project emphasizes leveraging existing technological frameworks to assist children with autism in navigating challenges related to sensory processing and social interaction. Collaboration among experts in architecture, computational design, human-computer interaction, and ASD-focused therapies will be vital throughout the design process.

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